Imagine there's a game where people simply trade most items or money. Loans and everything else are player driven. Every player can see the estimated value of an item on the market. If an item is doomed to fall in price, how would you "short" this item in this simpler economy?
Submitted January 18, 2024 at 06:14AM by steampunkWizards https://ift.tt/5fnJEOS